Dungeon Runners: Fang Attack Level 4

81XNCzZDGWL
Age Range
8+
Release Date
April 28, 2026
ISBN
979-8887773391
Buy This Book
     
Kit and the Triple Trouble team embark on their fourth adventure in this installment of the action-packed Dungeon Runners series.

Triple Trouble is gearing up for a new Dungeon Running season and the stakes are higher than ever. With the Bottom Feeder league coming to an end, whichever teams don't get promoted to the Tryhard league are done Dungeon Running for good. Armed with their skill, strength, and smarts, Kit, Sandy, and Thorn take on a whole new slate of villains, from a giant fanged snake to a blood-thirsty vampire named Count Vostro, in hopes of emerging from the dungeon victorious.

Does Triple Trouble have what it takes to level up - or are they destined to fade into Dungeon Running obscurity? Only time will tell.

Also in this series:
· Dungeon Runners: Hero Trial
· Dungeon Runners: Sky Battles
· Dungeon Runners: Ocean Chase

Editor review

1 review
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(Updated: June 04, 2026)
Overall rating
 
4.0
Plot
 
4.0
Characters
 
4.0
Writing Style
 
4.0
Illustrations/Photos (if applicable)
 
N/A
What worked:
The plot moves very quickly, so it will keep the attention of young, emerging, and reluctant readers. The characters face many obstacles and dangerous creatures, although this part of the series offers new twists. This story finds Kit, Sandy, and Thorn on the last leg of the Dungeon Runners competition. They must finish in the top two places to be promoted to the Tryhard League (a new future book series?) or lose their hopes of being Dungeon Runners forever. In addition, this competition will be held in Vostovia, a land of vampires. Thorn is a vegan vampire, and this new setting provides complications for him. A bully from Kit’s past is on the third-place Trogton Terrors, and Kit’s sure the first-place Roost Raiders “earned” their position by cheating.
Kit, Sandy, and Thorn form the team of Triple Trouble, and they’re a stark contrast from the other teams. Kit has the roles of leader and fighter, but he’s gotten this far with limited abilities and questionable bravery. His best assets are intelligence, luck, and compassion. Sandy is the team’s mage, even though she doesn’t know many spells. Plus, the spells she tries to cast rarely work the way she intended. Thorn is the healer, and he’s uncertain about returning to Vostovia. He’s afraid of what will happen if the other vampires find out he doesn’t drink blood anymore. They’ll surely be angry, and the consequences may result in the end of his eternal life. Readers can easily predict that his secret will eventually be revealed.
What didn’t work as well:
The book jumps right into the action, so readers need to have read the previous three books to understand what’s happening. There’s not enough character and plot development to help readers connect with the backstory and featured personalities.
The final verdict:
This is a fun series that features underdogs with admirable qualities. Their kindness and empathy for others make them unpredictable Dungeon Runners when contrasted with their ruthless, selfish, cheating competitors. I recommend this book for a wide range of young readers.
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