The Cartoonists Club: A Graphic Novel

 
4.4 (2)
 
5.0 (1)
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Co-Authors / Illustrators
Publisher
Age Range
8+
Release Date
April 01, 2025
ISBN
978-1338777215
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#1 New York Times bestselling cartoonists Raina Telgemeier and Scott McCloud team up for a one-of-a-kind friendship story about creativity and self-expression that blends how-to and comics magic. Welcome to the club!
Makayla is bursting with ideas but doesn't know how to make them into a story. Howard loves to draw, but he struggles to come up with ideas and his dad thinks comics are a waste of time. Lynda constantly draws in her sketchbook but keeps focusing on what she feels are mistakes, and Art simply loves being creative and is excited to try something new. They come together to form The Cartoonists Club, where kids can learn about making comics and use their creativity and imagination for their own storytelling adventures!

Editor reviews

2 reviews
Creators gonna create
(Updated: July 26, 2026)
Overall rating
 
4.0
Plot
 
4.0
Characters
 
4.0
Writing Style
 
4.0
Illustrations/Photos (if applicable)
 
4.0
Makayla is obsessed with a fantasy video game and is always doodling scenes from it, and her friend Howard is always doodling, but has trouble making up stories. When the two come up with a fun idea for a story, Tofu Pup, they camp out in the library to work on it after school. Luckily, the school media specialist, Ms. Fatima, also loves comics, and agrees to help them set up a club. They recruit the shy and slightly troubles Lynda as well as the nonbinary Art, who likes all manner of crafts. Ms. Fatima has the group do all manner of creative exercises to help them with their work, and after some research, lets them know that there are no specific rules or standard ways to create comics. All of the members doubt various aspects of their skill sets; Makayla still struggles with capturing her thoughts, Howard's father doesn't like comics and dissuades him from spending time on them, Lynda is a perfectionist who gets stuck on minutiae and also doesn't want to share her sad backstory with others, and Art has trouble sticking to just one project. His father introduces the group to small comic books and zines, and they are soon producing their own and selling them at school. The Cartoonists Club applies for a table at a small local comics convention and gets one. At first, they don't have many people stop by, but buoyed by the support of a popular author, they persevere.
Good Points
I had never heard of Scott McCloud's 1993 Understanding Comics, but will certainly take a look at it. It makes sense that Telgemeier wanted to put together a similar "how to" book for younger readers; her Share Your Smile had similar elements. There is a TON of good information about many aspects of comics creation, from different media to storyboarding to business sense that will appeal to readers who want to try their hand at this format. There're even additional notes at the end as well as a glossary of terms. My favorite part my be the explanation of the names of the characters, which reflect different cartoonists!

What I really think: This is a good choice for readers who enjoyed Doucet's Art Club or Burgos and Faison's Bodega Cats: Picture Purrfect, or who want some good advice on how to start creating their own comic books.
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Comics are cool!
(Updated: July 26, 2026)
Overall rating
 
4.8
Plot
 
4.0
Characters
 
5.0
Writing Style
 
5.0
Illustrations/Photos (if applicable)
 
5.0
A comic about making comics, and finding friends along the way. Although Makayla, Howard, Lynda, and Art don't seem to have a ton in common, with a little encouragement from their school librarian, the soon to be comic-club companions learn to channel their imagination to make some awesome comics.

Each of the kids is navigating their own challenges at school and at home, but overall this story is light on drama and keeps a heavy focus on positivity and strengthening relationships through art. Comics can be lots of fun, but they can also be a lot more than that, allowing the creator to communicate their thoughts, fears, hopes, and dreams. As the kids learn, the one rule for comics is there are no rules. You can come to comics as a meticulous artist, a doodler, a writer, or something else, and every one is valid and brings their own strengths.

Pick this up for a school story about making cool stuff, a shy kid finding a group of friends, and artists supporting each other.
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User reviews

1 review
Overall rating
 
5.0
Plot
 
5.0(1)
Characters
 
5.0(1)
Writing Style
 
5.0(1)
Illustrations/Photos (if applicable)
 
5.0(1)
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Great read
(Updated: July 26, 2026)
Overall rating
 
5.0
Plot
 
5.0
Characters
 
5.0
Writing Style
 
5.0
Illustrations/Photos (if applicable)
 
5.0
This is a fun and inspiring graphic novel perfect for kids who love to draw or tell stories. With colorful art and relatable characters, this book teaches kids how to make comics while telling a heartwarming story about friendship, creativity, and believing in yourself. A great pick for young artists or fans of Telgemeier’s other books!
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